#include <SignRealTimeImageActor.h>
SignRealTimeImageActor displays realtime image data as a texture on a plane. The texture that is used can be either a vtkImageData object or a SignImageSink.
Public Member Functions | |
| vtkTypeRevisionMacro (SignRealTimeImageActor, vtkActor) | |
| virtual void | PrintSelf (ostream &os, vtkIndent indent) |
| void | SetImageData (vtkImageData *ID) |
| Sets the image data. | |
| void | SetImageData (SignImageSink *ID) |
| Sets the image data to be retrieved from a SignImageSink. | |
| void | SetCorners (float *ul, float *ur, float *ll, float *lr) |
| Sets the corners of the plane. | |
Static Public Member Functions | |
| static SignRealTimeImageActor * | New () |
| VTK constructor. | |
Protected Member Functions | |
| SignRealTimeImageActor () | |
| ~SignRealTimeImageActor () | |
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VTK constructor.
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Sets the corners of the plane.
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Sets the image data to be retrieved from a SignImageSink.
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Sets the image data.
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1.4.6